
Isometric Beach 3D - This was created in Blender where different objects were created from scratch. Here From Sand to environment all of them were created from nothing with the help of tools provided in Blender.
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It was visualized, Surface consist of clean water with emission of glowing objects. Further different objects were added which includes Rocks, Palm Trees, Surfing Board, Umbrella, Chair and Volleyball. It's a very straightforward concept but quite interesting!



Above screens shows the full render process of the scene, it was rendered in Cycles with GPU Compute on. To reduce Noise this time I have tried OpenImageDenoise instead of OptiX, the result is much better with this. Whole Frame was kept to 1600x1200 dimensions for ideal look as the camera type was changed from Perspective to Orthographic. This is the only way to achieve the best results in Isometric layouts.

Camera Angle .01

Camera Angle .02

Camera Angle .03

Full Frame .04